January 2011 marked the dawn of a new age for Mac users: the introduction of Apple's Mac App Store . Available initially in beta form for Snow Leopard users, the Mac App Store will become standard issue on all shipping Macs when Mac OS X Lion arrives later this year. As a conduit for third-party software developed for the Mac, Apple's Mac App Store represents a tremendous opportunity for some developers, and a serious dilemma for others. Many developers are thrilled with the prospect of reaching new customers through the Mac App Store. Essentially, what it brings to the table is a new distribution system for delivering a broad range of Apple-blessed software into the hands of willing customers in the easiest possible way. It's a maintenance-free system that many developers who have iOS app experience are already familiar with. Take Brian Greenstone. He's president of Pangea Software, an independent Mac game developer, whose roots go back to the early, 'classic' days of Mac OS

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