The Nintendo Wii made waves when it came out in 2006. It wasn't because of an exciting array of incredible launch titles - there weren't any. And it absolutely wasn't due to the Wii packing dazzling HD graphics - it doesn't. It was all down to the motion-controlled gaming interface which put players inside games for the first time. Playing a tennis game suddenly became about swinging and hitting a ball, instead of using your fingers to hit the right buttons on a control pad in the right order. Gaming was revolutionised. Four years and 75 million worldwide Wii sales later, Microsoft and Sony have now both released their high-tech answers to the Wii-mote, and they couldn't be more different. While Sony's PlayStation Move uses the PlayStation Eye camera to detect and measure the location of high-tech and spatially-aware handheld controllers, Kinect has no physical controllers to speak of at all. The idea is that your body is the controller.

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Review: Microsoft Kinect for Xbox 360